ITC209 Mobile Application Development (8)
Abstract
This subject covers the theoretical and technical knowledge and skills necessary to develop various applications for small and resource-constrained devices. The Android platform is the primary focus of the subject, whilst iPhone Operating System (iOS) and Windows Mobile will also be considered in the overview of platform architectures. The concepts of Graphical User Interface (GUI), local and distributed database design will be taught to produce some sample mobile applications. Successful completion of the subject will lead participants towards developing applications relating to real-life problems, games, entertainment and education. |
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+ Subject Availability Modes and Location
Session 2 | Internal | Bathurst Campus | Distance | Wagga Wagga Campus |
Continuing students should consult the SAL for current offering details: ITC209
Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.
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Subject informationDuration | Grading System | School: |
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One session | HD/FL | School of Computing and Mathematics |
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Assumed Knowledge
Background knowledge at the level of ITC206.
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Enrolment restrictions
Not available to students who have completed ITC491 Mobile Application Development PG |
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Incompatible subject(s) | Related subject(s) |
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ITC491 | ITC491 Paired Subject
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Learning OutcomesUpon successful completion of this subject, students should:
- be able to recognise and discuss technology trends in rapidly evolving field of handheld devices;
- be able to classify and distinguish the basic platforms of handheld devices;
- be able to identify and analyse requirements for mobile applications development;
- be able to develop distributed applications for mobile devices;
- be able to write and develop programs for different mobile platforms.
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SyllabusThe subject will cover the following topics:
- Introduction to handheld devices.
- Different mobile platform architectures.
- Developing for handheld/ mobile devices.
- Overview of Programming.
- Introduction to Android Programming.
- Introduction to Windows Phone Programming.
- Graphical User Interface (GUI), multimedia and animation.
- Database: Data in local and distributed storage.
- Working with iOS and Windows Phone.
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The information contained in the 2016 CSU Handbook was accurate at the date of publication: 06 September 2016. The University reserves the right to vary the information at any time without notice.