VFX105 3D Modelling and Rendering (8)
AbstractThis subject is designed to give students a fundamental working knowledge and understanding of 3D modelling and rendering in a computer environment. This will allow the student to create simple and complex 3D rendered models which may be used in animations or multimedia, on and/or off line products, or for proto-typing work in another medium. |
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+ Subject Availability Modes and Location
Session 2 | Internal | Wagga Wagga Campus |
Continuing students should consult the SAL for current offering details: VFX105
Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.
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Subject informationDuration | Grading System | School: |
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One session | HD/FL | School of Communication and Creative Industries |
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Enrolment restrictions
Not available to students who have already completed MPI203. |
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Incompatible subject(s) |
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MPI203 |
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Learning OutcomesUpon successful completion of this subject, students should:
- be able to demonstrate the theory of 3D computation, modelling and rendering
- be able to demonstrate a working knowledge of the practice of producing 3D images for internet, television, movie or related graphic design
- be able to demonstrate a working knowledge of the software and hardware employed in the 3D industry
- be able to demonstrate an appreciation of the creative potential of 3D based multimedia
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SyllabusThe subject will cover the following topics:
- History, theory and practice of 3D computer graphics
- Introduction to 3D Space
- Design and technical creativity
- Modelling
- Materials, Textures and Shading
- Lighting
- Digital Cinematography
- Rendering
- Specialist software
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The information contained in the 2016 CSU Handbook was accurate at the date of publication: 06 September 2016. The University reserves the right to vary the information at any time without notice.